Jultharin is the third boss in the 10 man raid Triumph of the Dragon Queen.
Enrage timer: 5 minutes 30 seconds
Difficulty: medium (with blue gear)
Must have ability: interrupt
1 tank: any class can do this.
2 healers: aoe healers are needed for this fight. A Warden and a Chloro can handle it without issues.
1 support: Bard or a Tactician/Bard hybrid can work as well.
6 DPS: ranged DPS is needed for this fight. You can probably carry 1 melee DPS max.
Position the boss in the middle of the room. Also make a rule on how to break the wisp barriers. There will be wisps coming from left/right or/and top/bottom of the room (see below). Our rule is that we always break the bottom, then the top, then the left, then the right wisp barrier, depending on which spawns. This makes people less confuse.
- Shocking Blast: 1 second cast, hits the tank for about 11.000 damage.
- Deranging Tempest: 2 seconds cast, AOE fear. Must be interrupted.
- Jultharin’s Spark: every 30 seconds he will summon a wisp barrier that can spawn from one of the sides of the room (left, right, top, bottom). You have 20 seconds to kill a wisp (274.000 HP) and make a hole in the barrier to safely get across or your entire raid will die. When the boss gets under 50% health he will summon 2 barriers at the same time. This is the point where the kill rule comes handy. Knowing what to hit first make a huge difference.
- AOE damage: every 15 seconds he gains a 3 seconds buff which deals 2.500 damage a second. Outheal it.
As you can see the boss doesn’t have a lot of abilities. A little bit of aoe damage and a bit of tank damage. The main issue in this fight is breaking the wisp barriers. Make sure everyone knows the kill order and that you have someone in charge of marking which wisp to kill.